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New Defense Modules Values (Patch 1.4.21 Feedback)

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5 years ago
Aug 14, 2019, 12:02:06 AM

Hello and first of all, thank you for the patch! I was overjoyed to see some love for defense modules, and I immediately jumped in to check the new values.


I found two issues that bug me a bit with the new values.



Issue 1: Quadrinix Deflector Shield


The new Quadrinix Shield has the following values:

*unchanged* HP Bonus 90                           (75 for the one found in curiosities)

*buffed* Shield Value 1700                   (1200 for the one found in curiosities)

*buffed* Shield Absorption 800           (600 for the one found in curiosities)


But the Shield Reload value hasn't changed a bit, staying at a measly 450 (300 for the one found in curiosities).


For reference, the pre-patch values were:

HP Bonus 90                     (75 for the one found in curiosities)

Shield Value 972               (900 for the one found in curiosities)

Shield Absoption 390       (286 for the one found in curiosities)


I hope this is just an overlook!




Issue 2: United Empire and Unfallen exclusive Era 4 Hull Plating


This knowledge is probably really uncommon, but the United Empire and Unfallen had a stronger Era4 Hull Plating than other factions. But with the new patch, their Era4 Hull Plating now has the exact same values as every other faction's Era4 Hull Plating.


For reference:


Old Values

Common Era 4 Hull Plating

HP Bonus: 284

Hull Absorption: 48


UE and Unfallen Era 4 Hull Plating

HP Bonus: 340

Hull Absorption: 58


New Values:

Common Era 4 Hull Plating

HP Bonus: 800

Hull Absorption: 130


UE and Unfallen Era 4 Hull Plating

HP Bonus: 800

Hull Absorption: 130


Once again, I hope this is just an overlook :)















Updated 5 years ago.
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