ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
I don't think that's an option, because it invalidates role of the temples.
Maybe there's a way to make declaring war to Nakalim more problematic, like alienating Academy, paying a lot more influence or allow Nakalim to force peace/cold war like Drakken did in EL.
I like this option as long as the invaded system is under a temple influence area. This allows to give systems even at war, but at the cost that you have to invade them. And doesn't invalidate the temple mechanics.
I would also pretty much like to just give away a system i own given the conditions, cause the whole "seeding tons of systems in your home area, just so you can give them away, just so you can give them away twice" is working, but just make no sense.
It's as if umbral choir could not abduct sleepers through invasion and was forced to take 2 of them at a time.
I agree, the current system is needlessly constraining.
Firstly, handing a system over to the Academy would be a much more logical battle resolution option for the Nakalim than Razing. It would also help cut back the AI's cockroach-like colonizing attitude but that's just my personal opinion.
The other thing that could work is that a system with a Temple could gift uncolonized systems within your sphere of influence that are adjacent to it. This "parent Temple" will also serve as the Food source for that growing colony. Accordingly, the Temple cannot be removed until the process is complete. This way, you can make use of the trash systems in your territory, though you will have to watch your Food and hope to the Lost that 3 planet system won't grow a tier3 resource deposit later on.
Naturally, systems gifted away this way would give lesser rewards than a properly converted ones, but even if all you get is 1 relic for your trouble, it will add up and stil be meaningful, especially if you get unlucky with finding relics the normal way.
Systems ceded to the academy give you (besides the bonus) a free system for your expansion victory. If you could just roam around the whole map invading systems with no negative repercussions (assuming your fleet is able to handle it) you have a much easier tim for a supremacy win than the factions which would usually be more associated with such a playstyle like cravers. Because they have to deal with the happiness penalty of having many systems, but you just hand them over and don't have to deal with that. The overcolonization penalty is the one thing which keeps the supremacy victory somewhat in check, nakalim would play around that if they could just conquer systems to hand them over.
I do agree with lo_fabre, if the target is in a temple range it should be fine. Giving away your own systems would be too easy since it's what i mentioned above with slightly more extra steps. You just invade and then hand over the drawback to the AI.
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