ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
In several games I have played, I simply ride the coat tails of an alliance. Benefit from the dust generation, science agreements, and the inability for alliance members to attack me.
I research the endless technologies while in the alliance until I have all four, drop the alliance and (easy) win the game.
There has got to be something implemented as a penalty for leaving alliance (that should probably attempt to fix this strategy for winning).
I agree. Alliances have something wrong as a mechanic. I also find it quite frustrating losing to an alliance when playing. I refuse every alliance proposal since it would be to easy to win in economy or science, or conquest, and instead go on by my own. I play only on endless difficulty, plus i recently installed a mod that ramps up conquest victory to have 90% of all star systems. Losing to an alliance is too easy and winning while in an alliance is also too easy: it should be implemented a further diplomatic mechanic that "breaks" enemy alliances, or alternatively a mechanic for which alliances are only military.
I've recently seen in starborne they lock alliances at about 60% of the game, perhaps something similar could be implemented. Let's say at half time, you'll get a warning and ten turns later alliances can no longer be rearanged.
Maybe leaving an alliance should be based on an Influence cost that goes up per turn? Also, leaving an alliance could add a multiplier to the cost of all future diplomatic Influence costs (except maybe war actions). As well as a permanent distrust penalty for all major civs, and a loss of relations to minor civs.
Tempted
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First computer I used was a PET and I loved Coleco Vision
Tempted
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Lumeris Recon
Make ES2 playable again.
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Lumeris Recon
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No one has time for anything. You can take time, so I take time for practising. -- Benny Greb
RabidHobbit
Roving Chameleon
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