Hi! After having finished my first game, there is something that I terribly miss in ES2: is there a mod or option to have a preview how (based on the current status) a system improvement will affect FIDSI production (before actually building the system improvement)? In particular in case of percentage changes (e.g. for the improvement "pocket laboratories"), or indirect changes (on Food and Influence) via the approval rate (for any improvement increasing the approval) this would be very helpful, e.g. to know how useful a particular improvement on a particular system in a particular situation will be. Many thanks in advance for any advice.