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Mitigating Over-Colonization disapproval

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8 years ago
Jun 2, 2017, 7:17:44 AM

Hello all! I suppose this is a two part question.


I think I understand how over-colonization works: you get too many more planets than your population approves of & you get 0% happiness (which kills food & influence income). Where/what do I use to monitor how close I am to this metric?


How do I combat it? I know there are technologies which will say things like "+2 over-colonization before disapproval" but is there anything more I can do? I'm playing as Cravers & their job is pretty much expand, expand, expand. Not being able to is crippling.


Thanks for the advice!

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8 years ago
Jun 2, 2017, 8:15:09 AM

how to monitor it:

go to the emprie tab (F1) and look at the number on the lower left side



how to deal with it:


1) there are techs and government choices that add a number of planets before overcolonizations kicks in

2) there are laws that grant happiness, some have dependencies e.g. happiness per empire at war

3) there are buildings and luxuary resources (most notably transvine) that grant happiness

4) some populations grant happiness

5) terraforming grants happiness (planets range from -20 happiness to +10 happiness )

6) there is a religious law that forces all systems to content (equivalent to 50 happiness)

7) don't settle every system. stick to systems with strategic/luxuary resources



some advice:

a) if you want a very large sprawling empire i heavily suggest to play united empire or a custom empire that reduce the over colonization penalty.

b) if you don't go for the religious law i suggest to put transvine in at least two system development modernizations for 50 happiness

c) terrafrom all planets asap to gain happiness, especially system with lots of toxic, barren, lava etc. planets


the cheapest way is the religious law that basically negates all happiness, however you need to make sure to keep the religious party in the senate. the easiest way is to reform your government into a dictatorship (or play cravers they start with it, however cravers can't change out of dictatorships).



personal opinion:

-this penalty should be hardcapped or face diminishing returns

-currently the religious law feels like a cheat code (especially for cravers) if you go for a very wide empire and/or play on large maps

-alternativly this penalty could diminish over time, i.e. your government slowly adapts to govern a large empire

Updated 8 years ago.
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