Logo Platform
logo amplifiers simplified

Any counters to Citadels other than the Obliterator?

Copied to clipboard!
6 years ago
Aug 20, 2018, 2:27:33 AM

Are there any other counters to Citadels other than the Obliterator? What’s the most effective way to siege and conquer a home system protected by a Citadel shield?

0Send private message
6 years ago
Aug 20, 2018, 8:19:06 AM

Build specific fleets for siege. Use protector or support hulls with one engine plus all support slots remainibg full of MP and/or A2G slug (the ona that drains MP per turn) modules.

Park over a system and wait until ithas lost enough MP to invade.

Works fine vs AI, not sure against human players.

Have in mind you'll need a fleet to protect that one.


This is a general tactic, but works well against citadels too, just you have to park the fleet few more turns.

0Send private message
6 years ago
Aug 20, 2018, 9:20:17 AM

Thanks, sounds like a good approach, I’ll definitely give it a try.  In fact, as you point out, I think this could also improve my sieging capability in general. 

0Send private message
6 years ago
Aug 20, 2018, 9:29:09 AM

Don't citadels have unsiegable manpower? And they also can build improvements to reduce your sieging power by 50%. Better bring two fleet compositions, the one fleet of siegers and one fleet with manpower modules to rise your deployment limit. Because you'll still have to cut through that unsiegable manpower and they'll have a chance to do conscription several times.

0Send private message
6 years ago
Aug 20, 2018, 9:39:20 AM

Thanks for the reply. I’m slightly confused by your explanation. So do you mean there is absolutely no way to reduce a planet’s MP from space prior to a ground battle, even with special modules on your ships?  Also, what do you mean about bringing two fleets, one being for sieging? (that is, if citadels are unsiegable)

0Send private message
6 years ago
Aug 20, 2018, 10:15:42 AM

Ofc you can reduce system's MP by just orbiting that system with your sieging ships. But in citadel's case an enemy will still have 800 unsiegable troops left to defend against your invasion. So if you bring only your sieging fleet and not enough troops to a big system with a citadel, you are likely to lose your ground battle because enemy will use Draft ground battle tactic every turn to have extra defensive manpower in exchange for a pop. Another scenario can be when you have a lot of troops from your main combat fleet, but you don't have a good enough manpower deployment limit (amount of troops you can drop into the invasion at once). In that case the invasion will last forever, because your enemy will be able to use Draft every turn untill they only have 1 pop on their system. So the right way to invade is to have 2 things: a good sieging fleet to soften your enemy's defenses and a fleet with manpower modules to have a high deployment limit so you can like drop 4k manpower into the battle at once. That way even if they use Draft your forces will be so overwhelming that they will lose in one turn and you will get a nice system with a lot of pops and no infrastructure destroyed.

Updated 6 years ago.
0Send private message
6 years ago
Aug 20, 2018, 10:32:06 AM

Thanks for the clarifications, it makes complete sense now.  I was specifically concerned about planets with citadels, since the sieging mechanics appeared to be somewhat different.

0Send private message
6 years ago
Aug 24, 2018, 4:31:22 PM
mamarider wrote:

Don't citadels have unsiegable manpower? And they also can build improvements to reduce your sieging power by 50%. Better bring two fleet compositions, the one fleet of siegers and one fleet with manpower modules to rise your deployment limit. Because you'll still have to cut through that unsiegable manpower and they'll have a chance to do conscription several times.

Mmmm seems you're right. Have to admit that as the strategy of MP + A2G modules works almost 100% I just assumed that the citadel made the invasion harder without looking much into details.

0Send private message
6 years ago
Aug 24, 2018, 7:58:27 PM
lo_fabre wrote:
mamarider wrote:

Don't citadels have unsiegable manpower? And they also can build improvements to reduce your sieging power by 50%. Better bring two fleet compositions, the one fleet of siegers and one fleet with manpower modules to rise your deployment limit. Because you'll still have to cut through that unsiegable manpower and they'll have a chance to do conscription several times.

Mmmm seems you're right. Have to admit that as the strategy of MP + A2G modules works almost 100% I just assumed that the citadel made the invasion harder without looking much into details.

Pro tip: Get a super military behemoth and fill it whit good fleets and then you will have military superioty against your enemy. Put the behemoth in the target citadel and siege and do what they said. If it is a player and wants to kill your fleets, its impossible. Since you have a behemoth for pure military power. 


#MilitarySupremacyForDaWin

0Send private message
6 years ago
Sep 1, 2018, 11:55:03 AM
Velorace wrote:
lo_fabre wrote:
mamarider wrote:

Don't citadels have unsiegable manpower? And they also can build improvements to reduce your sieging power by 50%. Better bring two fleet compositions, the one fleet of siegers and one fleet with manpower modules to rise your deployment limit. Because you'll still have to cut through that unsiegable manpower and they'll have a chance to do conscription several times.

Mmmm seems you're right. Have to admit that as the strategy of MP + A2G modules works almost 100% I just assumed that the citadel made the invasion harder without looking much into details.

Pro tip: Get a super military behemoth and fill it whit good fleets and then you will have military superioty against your enemy. Put the behemoth in the target citadel and siege and do what they said. If it is a player and wants to kill your fleets, its impossible. Since you have a behemoth for pure military power. 


#MilitarySupremacyForDaWin

An interesting improvement to this strategy. Seems does the same, but dors better

0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message