ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
This is my first public mod for ES2, so please be kind :)
To install, copy the attached file [FIDSI_Modules.zip] to your Endless Space 2 folder and then unzip it. Once that is done, you should have three new files:
\Endless Space 2\Public\Gui\GuiElements[KnyghteFall].xml
\Endless Space 2\Public\Simulation\Battles\ModuleDefinitions[KnyghteFall].xml \Endless Space 2\Public\Simulation\Battles\SimulationDescriptors[KnyghteFall].xml
This Mod adds five new Support modules that can only be added to a Colonizer ship. Each of the modules pertains to a specific resource (Food, Industry, Dust, Science, Influence) and adds a straight +20 to the system the ship is garrisoned in.
Each module costs 64 [industryColored], which is probably too cheap.
Once the game is released, I can go back and do a full blown mod (adding external art and so forth) so consider this a work in progress :)
Enjoy and give me some feedback please!
KnyghteFall
PS: To uninstall, just remove the three files mentioned above. Doing that will likely break saved games that have the modules in play.
PPS: I just figured out this doesn't work for the Vodyani (as they don't have colony ships), so I'll update some time soon.
I must admit, I REALLY like the dynamic this adds to the game. I had to mod-mod it a bit though, and this is what I went with:
Cost: 500 / module
Effect: 25
Slot type: Support / Hero
I feel this presents nice and well scaling booster for any new colonized systems, while still draining your fleet/hero reserves. There is a bump to go over - you need to research bigger hulls or sacrifice your spare heroes - but once you're over it you can sorta-kinda stack spare production in orbital factory ships and send them out into the world to boost less fortunate planets. They also make a nice juicy non-combat target.
Knyghtefall
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