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Need some help with new planet&colonization&galaxygenerator

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8 years ago
May 25, 2017, 5:50:54 AM

I want to add some new planet which could be generated and colonized. 

And I've got it worked if only I just edit the game files(well at least no bug no crash)

But i just can make it work in mod.


The problem is if I used the same "name" of the "GalaxyGeneratorWeightTable" it seems replace the whole table, then there is only one type of planet in galaxy

And if I rename the table, the game looks just ignores it.

I guess It would work if I put the origin table plus my line all in the mod, but that sure makes the mod less compatible.

So, is there any way the mod could inject my line? like what I was do to the game files


Not sure if I make myself clear, if not you have my apologize.

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7 years ago
May 30, 2017, 5:20:46 AM

:-(

hello, anybody?

I wander is it my language?

Well, guess I just settle it with the old way.


thank you guys

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7 years ago
May 30, 2017, 7:44:14 AM

Sorry can't suggest any good solution, my own testing with the galaxy generation system has been similar, I been trying to add anomalys by that uses the same table system. If a mod makes any changes to the galaxy generation it can be the only mod to do so or incompatibility will arise. A work around would be all modders adding planets / Anomalys / etc. all add each others planets / Anomalys / etc. to the table in their own mods so that there is no over writing as everyone is using the same table. but this may or may not work, depends how the game hands a invalid record in the table.

Updated 7 years ago.
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