Logo Platform
logo amplifiers simplified

Faction Trait Costs?

Reply
Copied to clipboard!
7 years ago
Jun 22, 2017, 12:50:21 PM

Any idea where I'd find the faction trait costs?  I know where to go to change the 8 trait cap limit, but haven't figured out where to change the per trait cost for a custom race build yet.

0Send private message
7 years ago
Jun 22, 2017, 12:56:05 PM

Each trait in FactionTraits[Major].xml is defined in a FactionTrait.

Example for the Pathfinder trait:

<FactionTrait Name="FactionTraitScanning"   SubCategory="FactionTrait" TraitCategory="TraitCategoryExploration" TraitSubCategory="TraitSubCategoryFactionTraitScanning" Family="FactionTraitFamilyExploration" Hidden="false" Custom="true" Cost="40">

Edit the Cost="xx" field and you're good :)


How to make it into a proper mod, though..? I'll let Dagart tell you the secrets of the modding arcanes.

Updated 7 years ago.
0Send private message
7 years ago
Jun 22, 2017, 1:22:25 PM
WeaponizedCaffeine wrote:

How to make it into a proper mod, though..? I'll let Dagart tell you the secrets of the modding arcanes.


I have a thread about how to make a custom faction trait mod which you can find Here


Now that is focused around making a new custom trait but you can use it to overwrite exsisting traits costs

Just in the FactionTraits file in the mod folder copy the existing traits you want to modify from the /public/simulation/FactionTraits[Major].xml file 

(or just copy the whole files content if you want to edit all the them)


Then edit the costs save the file and you should be good to go

0Send private message
0Send private message
?

Click here to login

Reply
Comment