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Adding new ship's modules...

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7 years ago
Feb 17, 2018, 6:03:26 PM

I want to add a few new weapons, armor and shields as new random discoveries. Problem is i'm not sure how to do it. I know I must add an entry in ModuleDefinitions[*] and SimulationDescriptor[*] and also add entries in the Localization file, and also add a tech entry somewhere, but what else do I need? 

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