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Unintended Icons in System Overview Due to Mod

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5 years ago
Dec 23, 2019, 4:43:45 PM

I am working on a mod changing the planets and terraforming options. When tested my latest version I stumbled across some unintended effects on the system overview screen and the probe screen:

The icons below the Inhospitable label are not intended by my mod.

This is the probe screen (when clicking on probes in the Galaxy Screen). I was expecting the FIDSI display and icons for the anomalies that could be investigated via probes.


I have currently the following lines in my .xml-file.

<DatabasePlugin DataType="Amplitude.Unity.Gui.GuiElement, Assembly-CSharp-firstpass">
<ExtraTypes>
<ExtraType DataType="Amplitude.Unity.Gui.ExtendedGuiElement, Assembly-CSharp-firstpass" />
<ExtraType DataType="WindowGuiElement, Assembly-CSharp" />
<ExtraType DataType="TechnologyScreenGuiElement, Assembly-CSharp" />
<ExtraType DataType="TechnologyQuadrantGuiElement, Assembly-CSharp" />
<ExtraType DataType="EconomyScreenGuiElement, Assembly-CSharp" />
<ExtraType DataType="TechnologyGuiElement2, Assembly-CSharp" />
<ExtraType DataType="TableGuiElement, Assembly-CSharp" />
<ExtraType DataType="EmpireActionGuiElement, Assembly-CSharp" />
<ExtraType DataType="EmpireDiplomaticActionGuiElement, Assembly-CSharp" />
<ExtraType DataType="FidsiParametersGuiElement, Assembly-CSharp" />
<ExtraType DataType="StarSystemResourceImprovementGuiElement, Assembly-CSharp" />
<ExtraType DataType="EntityActionGuiElement, Assembly-CSharp" />
<ExtraType DataType="PlanetGameplayTypeGuiElement, Assembly-CSharp" />
</ExtraTypes>
<FilePath>Gui/GuiElements[*].xml</FilePath>
</DatabasePlugin>

I threw out several ExtraTypes hoping that this would solve the issue. Right now I am unsure how to find out, which ExtraTypes must be included to be modified by my mod and which should not be touched.


Any help would be appreciated.

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