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Looking for someone who knows what their doing to help me make this mod pls and thx

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4 years ago
Oct 27, 2020, 8:26:43 AM

I'm learning how to mod in this game rn and I'm trying to add in traits which compose this faction I wanna make. It's proving really overwhelming so if anyone would like to, could you give an aspiring modder noob some of your time over discord to give me some guidance on how I should go about making this stuff? 


For reference, these are the ideas im trying to implement as of right now. Some of these I completed, but most are not, and I believe some of these are impossible or are possible in a roundabout way

pros

cons

High dust generation

Low industry

Bigger fleets and cheaper buyout

Weaker ships

High influence generation on systems with trade HQ’s and subsidiaries


Can buy influence


Lower influence generation on non trading cities

Systems with high dust production generate more science


Has an infinite improvement which costs dust to substantially boost science 

Low science on low dust systems


Cheaper diplomatic relations with minor factions


(maybe) Your cities cant be bought out with influence if they have a trade HQ or subsidiary


+1 population slot on small/tiny


+ approval on small/tiny (custom faction race)


Empire wide + production per number of races


Empire wide + manpower per number of races


- approval on large/huge (custom faction race)


Lower reproduction rates (custom faction race)




cobbs if ur reading this im breaking up with you

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4 years ago
Oct 27, 2020, 11:16:38 PM

*Grabs Popcorn, and waits for the very public breakup to go off the rails*

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