The idea is a science, agressive faction that will try to become like gods. 


The story will go like. 


The Argo for many years were barely surviving and were weak both in strength and wits. Then one day a artifact crashed in to the planet creating a cloud over the surface blocking the sun nearly forcing the Argo to extinction. And that was the breaking point, the remaining that survived had miraculesly gathered under the protection of the artifact, becoming smarter then ever before and almost looked seemed reborrn, and the people chose the smartest to become guardians known as "The wise ones", to lead the people away from suffering. However they were still weak even with their amazing new artifact and inteligence, so they chose to transform, trying to leave the weak suffering past behind, deciding to try be to become gods.



The idea is of a race that through misery and hardships goes through a breaking point, where they will try to become strong through manipulating their bodies with chemicals and technology, and this way forcefully evolve and transcend into gods, The idea is a playable faction and the player decides to go the mechanical enhancing path or biological enhancing path, and by doing this science or units might get blocked or found, and different bonuses achieved. The might be a story focused species, however it can also become a agressive species if needed.


I would like to see what others think about this idea. And if anyone would like this kind of species in the game.