Make it so ethnic and political events occur in systems with multiple populations, including:
- ethnic hostilities between populations depending on race traits and history (defined by lore, random, or player actions),
- political hostilities between different populations supporting different political parties, and especially between those supporting "arch enemy" political parties, like scientists vs religious,
- hostilities between "superior" and "inferior" populations (basically major factions vs minor factions, or original population vs an enemy empire with same original population),
- harmony between populations supporting same political ideology,
- etc.
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