Current inflation system is interesting mechanics but it is punishing player for being too competent and rich. It is so harsh and unavoidable. So I suggest some tweaks on Dust Inflation system in order to make it more controllable and intentionally exploitable.
- Dust Inflation now affects upkeeps of fleets and improvements.
- Dust Inflation starts to occur when player gains access to market.
- If any empire builds Trade Clearing Bureau, everyone including who does not have access to the market will come into effect of dust inflation.
- (optional) Dust Inflation is now inversely propotional to total population or total yield of industry. (or maybe total production of tradable resources)
With these changes, we can use dust production to undermine other empires' economy, in addition to slightly decreasing inflation by decreasing net dust income. At the same time, player can put back the inflation coming into effect by not participating the market, while it can be countered by Trade Clearing Bureau.
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bombay
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bombay
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Chryz
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