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Improve Ground Combat

Ground BattlesMilitary

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7 years ago
May 2, 2018, 4:20:07 PM

Why are space battles so majestic, like out of a movie majestic, but ground battles look like they're done on an atari? Nothing against the atari, just I feel like the quality of the ground battles and the simplicity of the animations are dissapointing for such a GORGEOUS game as Endless Space 2...


Some possible changes to this could be:

  • more detailed units and different fighting theaters based on planet type
  • more fluid fighting animations
  • less pixleated explosion effects
  • improved 3d renders of soldiers, tanks, and air units
  • different infantry unit types
    • sniper
    • tank destroyer 
    • anti-personel
    • heavy
    • etc...
Updated 6 months ago.
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7 years ago
May 4, 2018, 2:38:36 PM

Agreed. Ground combat is pretty weak at this point. Watching it offers me nothing and the strategy involved .... oh wait - strategy?

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