Throughout *human* history, small states on the borders of big empires have often become chessboards where the major players can flex their economic, political and cultural muscle. They have become magnets for spies, smugglers, artists, foreign "advisors" and "bodyguards," and extravagent nation building projects.
Es2's minor factions are a great improvement over EL's villages, but I believe this could be taken further with a handful of additions:
- Have minor factions act as Trade Route subsidiaries for friendly major factions;
- Resources gaind from a Minor Faction increase based on the number of empires competing for it;
- Have the galaxy map display the icons of all empires with a stake in minor system;
- Decrease the action costs for major factions whose lead politcal party and government type matches that preferred by the minor;
- Influence cost of assimilating/declaring war on minor factions greatly increases per friendly empire.
Any thoughts...?
"Mister Zelevas- tear down this wall!"
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octosavage
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I'm still hungry
octosavage
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