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Planet Influence Sphere idea

System ManagementGUI

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6 years ago
Feb 21, 2019, 11:19:34 PM

I don`t know if anyone else feels similarly, but when I`m playing a game with tons of planets, and doing the Passive Influence method (Using Influence Sphere on Planets to passively take over planets using Influence), I have multiple planets nearby, but I can`t actually see the planet`s full sphere, just the outside bits. Would anyone else agree with making it so you can see the full sphere upon clicking the planet? Maybe even have a little side menu show something like "Influence Momentum", or the rate of expansion. Like, if you have 580 Influence, and the opponent has 400, it could say +180/(Turn), as it`s the higher Influence subtracting the lower one from it, so you have an idea of how much expansion there is. It might not be worth it, who knows, but it`s just a random idea I came up with, I would definitely like it though, for those times when you cant militarily overpower someone, so you have to try and use Influence to overtake them.

Updated a month ago.
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6 years ago
Feb 26, 2019, 5:55:39 AM

I was thinking this same thing actually, because I was wondering if I was in danger of become under influence or imposing influence.


I fugured out that the best thing you can do for now is zoom in a bit and watch the edge of the Influence sphere.


Every 5 seconds or so they (pulse) and the more growth and momentem you have, the larger that (pulse) is.  It will also "override" a weaker pulse from an opposing Influence sphere so you know which is "winning"

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6 years ago
Mar 22, 2019, 5:19:28 AM
videovillain wrote:

I was thinking this same thing actually, because I was wondering if I was in danger of become under influence or imposing influence.


I fugured out that the best thing you can do for now is zoom in a bit and watch the edge of the Influence sphere.


Every 5 seconds or so they (pulse) and the more growth and momentem you have, the larger that (pulse) is.  It will also "override" a weaker pulse from an opposing Influence sphere so you know which is "winning"

There are some points when you can`t actually tell who`s winning with that, which is what my idea was based off. Add it so you can tell easier, without having to try and determine via the pulse.

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