If i want to cross the galaxy as Umbral Choir, i either have to find/assimilate a conveniently placed minor faction or invade a foreign system.
Create Sancturay, create next sanctuary, kill first sanctuary is a rather un-inspired, time consuming frog-leap strategy to get remote colonies.
Why not have a satellite/relay system to chainlink to new systems?
- Reasearchable Technology
- Like Backdoors they take up bandwidth, but u can install them in orbit to relay through uninhabitated systems.
- Other players can see/manipulate them, since they are visible artificial objects in an otherwise "pure" system & maybe piggyback on existing hardware if it´s not protected/firewalled
- Like Migration Transmitters they should take some time to set up before they allow full-speed throughput (like they must be "physically aligned" to each other)
- They allow backtracing
- After reasearching late game "Quantum entanglement theory" they allow communication between each other apart from existing starlanes/wormholes.
- With the need to connect to the first/last relay of "Quantum network" in a more "physical" way so it's not too convenient
- They could also serve as an explanation of how the Choir is able to sack ressources from sanctuaries/control them/place ships there
- I would REALLY like to see some kind of visible connection between my systems, to symbolize the flowing rivers of data...
Edit1: I just found that Help request which i want to point out to you: "https://www.games2gether.com/endless-space-2/forums/68-game-help/threads/32909-hacking-defense#post-279666"
Especially:
gap81 & MeatPopsicle.
Maybe let Systems have a "Beacon/Transmitter" kind of thing from the start, and "Remote Hacking" and "Ship-Module Hacking" interacts with it.
Edit2: The Internet of the Galaxy. With the new faction as the ISP...
Thank u for reading! I hope that Idea provided some food for thought to you & I ask you to leave a comment with your insights and ideas!
BTW: We need a "hacking" category...
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kingaustin
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kingaustin
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