Factions like the Hissho and Vodyani have limits on their special resources. I understand these limits and agree that the storage of them should indeed be metered.


I have a qualm about how this is handled in the game, the limit should be imposed at the end of turn, and shouldnt stifle your development as you progress through your turn. It can be exceedingly easy to waste a good deal of Kei or essence if you tend to your battles first thing (as sometimes you can score quite a lot rather quickly) and you forgot to queue Holy Proliferation or Fealty Centers.


It is very tedious to make sure you wont go over Kei or essence when you have a handful of battles and invasions to manage. 


I would greatly appreciate this QoL change as this would not change gameplay or faction balance in the slightest.


(A bit of an aside: I would also love to see buildable improvements [unique perhaps?] that increase your Kei or Essence cap)


Thanks