At this moment in the game, siege and bombardment haven't effect on the state of the planets. I propose to introduce damages depending on the duration of the siege and the frequency of using the bombardment in ground battles. The picture shows examples of such effects. Effects can be eliminated by an appropriate project, but some will have an eternal effect and the project will only weaken the impact. Light damage will ends over time (they can still be eliminated by the project), and the effect of heavier ones will be removed only with the help of the project.
Also, the proposed effects can be used as ordinary anomalies. The evidence of ancient wars is so to speak.
Sorry for my english.
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VIPNasarog
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I know nothing. To learn more, come visit us @ eXplorminate.net
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Lasers beat kinetic weapons every time. Why? The rule of cool demands it.
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The exterior form of Man they wear,But are in fact both Wolf and Bear,The transformation’s in the Soul.
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Боевой корабль – это машина по производству трупов. Если вы правильно организовали производство, трупы не ваши.
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