Well the idea itself is simple: Introduce a tier 6 for the tech tree. In most of my games I don t research Exa-Volt Beam Focus and Megarisk Containment and the research you need the materials for, because you simply win before they actually get usefull. The same applies to the second stage of carrier ships. There are simply more usefull techs than those. If you d introduce a new tier to the tech tree and put some of the really game winning tech into this tear, but leave the mentioned techs in tear 5, I think it would help make the late game research more interesting.
6 Tiers Tech Tree
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HBumblebee
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8 years ago
Jun 25, 2017, 9:16:22 AM
Updated 3 months ago.
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Eridanus
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