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Option toggle for planet zoom

Exploration

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8 years ago
Dec 1, 2016, 2:21:02 PM

Might we have the option to toggle on/off the current planet zoom, whenever you first examine a system (first time).


Any time I want to send probes to explore curiosities, or colonize a planet, it zooms in to the planet view (which is useless to me).  Sure, I can right-click to cancel and back out again, but it's terribly annoying whenever I have to do this 'every-single-freakin-time'.

Oh, and it cancels out my much-beloved 'right-click to exit back to preferred galaxy zoom level'.  Now I gotta do it MANUALLY!

Such a drag!



So, please?

Pretty please?


I'd send cookies or a box of chocolates, but...

I'll just whine, instead!


Pleeeeeeeeaaase??

Updated a month ago.
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Implemented

The IMPLEMENTED status designates ideas that have been implemented in the game.

Dagart

DEV Dagart

status updated 7 years ago

The status of this idea has been changed to IMPLEMENTED as it has been implemented in the game. High five! Congratulations!

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8 years ago
Dec 2, 2016, 12:17:04 AM

I was just whacking the escape key every time I think. Annoying so voted.

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8 years ago
Dec 2, 2016, 7:55:17 AM

I'd send cookies or a box of chocolates, but...

If they're good enough some modder will fix it for you if Amplitude doesn't.

shame I haven't enough programming skills.


I like the zoom to planets system, but becomes tedious to go back to galaxy view with my mouse wheel each time. For me going back to my previous galaxy zoom level by clicking space will be enough.

Anyway upvoted as most of ideas regarding to lees micro and clicking.

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Greenlit

The GREENLIT status is given by the dev team to ideas they will really likely implement in the near future. Almost there!

Anonymous

Anonymous

status updated 8 years ago

Awesome idea! The status of this idea has been changed to GREENLIGHTED as it we hope to implement it soon in our game.

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Implemented

The IMPLEMENTED status designates ideas that have been implemented in the game.

Dagart

DEV Dagart

status updated 7 years ago

The status of this idea has been changed to IMPLEMENTED as it has been implemented in the game. High five! Congratulations!

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