Hi,
After reading this idea by @Icegremlin (recomend to take a look), I was thinking about a sensation probably most of you have.
Imagine you decided to upgrade your systems using Jardonyx, but you're not producing, just buying into market. Assuming market has enough production, it becomes tedious to look every turn if there's enough to upgrade a system, or even worse, discover after your first Jardonyx purchase that there's almost always no Jardonys in the market.
To avoid this two situations:
- Having to check each turn.
- Using a resource from market with low or no replenishment.
Having some info about how many units of this resource are replenished every turn, IMO will be very useful to not only plan ahed, but also save you time (you won't look into market every turn if you know it won't be replenished in less than 5 turns...)
This is a good QoL info, even not beign imprescindible for playing.
As final note, the example may not be the best (lots of pwople use what they have in their system, even if these resources are not the best), but you can also apply this to strategics for ship build, or whatever you want.
Thanks for reading!
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