Customize the starting system of the player(s) and the AI:

  • number of planets,
  • type of planets,
  • size of planets,
  • position of planets (cosmetic),
  • resources available on planets,
  • anomalies of planets,
  • sun type (for when "random" is selected, and/or cosmetic),
  • etc.

For the sake of balance, these could still be locked behind discoveries, and perhaps given another trait system (apart from faction) solely for the home system.