Currently almost every space battle ends in one turn, quite often within first two phases, which makes short range weapons useless as final phase is reached quire rarely. I suggest a buff for defence modules or ship hp, so that space battles could be more like ground combat where you can adapt to your enemy after each turn. It would also be great to be able to manually choose range for each flotilla.
It would make a space for making more informed decisions after each turn of battle, and ability to adjust your tactics to enemy fleet.
Longer Space Battles
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KingBread
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7 years ago
Jan 29, 2018, 12:40:47 PM
Updated a month ago.
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Lumeris Recon
Make ES2 playable again.
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Lumeris Recon
Make ES2 playable again.
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Lumeris Recon
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