How this might work?
- The Galaxy setup could have an option to be populated by primitive races as well as their frequency. (These races should not necessarily have their own artwork, but maybe a generic one.)
The player would have the option to either leave them alone making their planet a preserve of sorts that would provide an Empire wide happiness bonus, or intervene in their evolution.
- Should the player choose to interact with them, that could be done in a similar manner as with minor factions, but the options could be, abduct, experiment, enlighten, infiltrate etc.
- After a certain number of turns, the uplifting of the primitives will reach certain milestones in their physiology, psychology etc, where certain attributes are achieved (based on player intervention).
For example you can enhance with cybernetics or genetic manipulation, to increase their production output, but the method you choose could turn them into Industrialists or Ecologists. Which one will it be?
Or maybe you can infiltrate their society helping them with technology (Scientist), or appear in front of them in all your Glory and turn them into a Religious faction.
- Once "enlightenment" is reached, the primitives are uplifted as a minor faction within the Empire with ethics and traits that were chosen by the player during this process.
The faction's appearance could very well be one of the remaining minor factions that are left out of the current galaxy setup.
BTW, I could easily see this whole process also work within the quest system as well.
Give me your thoughts and/or ways to expand upon this.
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