I definitely think Starbases should be a part of the game. I dont know how many other people have advocated for them, but here is how I think Starbases should be handled.
Keep it simple. One starbase per system. Customisable through modules like ships. Modules can allow you to customise for Science/Economy/Military. This prevents having multiple types of Starbase and one or more types never getting used because the community has figured out which is the best one.
It should be expensive to retrofit a Starbase/Space Station. I think people should have to think hard about what type of station they want and there should be a real cost to changing this once the Station is built.
I also think that the amount of starbases you can control should be limited. This would create interesting decisions about when and where to use them. Im not sure what this limit should be based on though.
They should be upgradable. With higher level stations offering more modules and effects.
They should be imposing. Think Deep Space 9 or Babylon 5
Speaking of which maybe some kind of diplomatic function could be an option.
Anyway this is where I would be starting with space stations/starbases.
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