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Luxuries to Colonize and Specialize

System Management

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6 years ago
Oct 30, 2018, 8:32:19 PM

Add a new type of effect for each luxury resources (10% off production for scientific improvements, for example), so when we colonize new systems, we can send resources and apply their effects to new systems.

Updated 8 months ago.
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6 years ago
Nov 3, 2018, 4:27:35 AM

What gameplay changes, exactly, are you suggesting with this? I'm not entirely sure and unless I have a clear idea I don't want to vote for this, though it seems like a good suggestion.


Perhaps that you can spend luxuries as system-specific, temporary boosters - like a limited version of luxuries in EL?

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