Hello there,
I'd love to see a faction with an anarchist mindset. Meaning that you can't have any governement type set, neither active laws and science is progressing kind of randomly (through your decisions you would favor discoveries within branch of the tech tree without deciding which one).
This is of course a major drawback and would require bonuses to balance the odds: thinking about happiness and FIDSI bonuses, no cap on the number of systems that you can colonize. Those bonuses would be attributed randomly as a replacement of laws. As well as an additional warefare tool wich would be the spread of anarchist ideas to other factions through Influence points. And in addition some unique building would pop up with bonuses/penalties.
The idea is to play around the concept of being agile and quickly switch from one game type to another depending on what the crowd decides (and bonuses could be greater than any other race may have).
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CaniTerrae
Aurigan Heretic
Colorless green ideas sleep furiously. - Chomsky
CaniTerrae
Aurigan Heretic
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Eight Four
Just one more turn... oh snap it's 4AM!
Ararhak
Eight Four
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