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Planetless System Potential.

ExplorationGalaxy Generation

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8 years ago
Jan 2, 2017, 12:51:04 AM

In Endless Space 2 we have systems with No planets which provide a Production Boost to a nearby System if you own it . My Ideas are :


- More Planetless System Types . Some with more and some with less Debris . And special ones  like Stars orbited by a big Dustcloud or a black Hole in the depth of space etc. All of them could have other yields ( i think everthing should be 25ish but i am not very good at balancing )


-Unique Planetless Systems . Endless Stations around Stars, Gigantic debris field from an   battle between the endless , Or maybe some kind of Anomaly ? Would have bigger yields or special boni . Maybe they could have Events for the one who found them first , or special Projects in late-Game which can be build there . (Your ideas for special systems is welcome )

  Example : A system with High abundance of strategic Resources . Could be Used: A for High Production (let the Industry use this gift) B Use the Strategic Resources for yourself (We needthese resources the most ) C Research it . (Let us find out how all this stuff got here , and how it all reacts to each other ) 


- Research which unlocks Improvements which can build in all normal kinds of Systems , build  some Microwave collector tubes in the System so the Mining Ships don´t need that much fuel  or a Trading Hub which increases the Trading Value of Nearby systems , Only one Improvement may be used per planetless system.

 

   Thanks For Reading , Post your Ideas and thoughts in the Comments . 

 


More Ideas for Special Systems : Old Ruins : It seems like the giant parts of Metal and pieces of rooms were one gigantic Space Station created by the Concrete Endless which was used to create Experimental Robotic Troops , some salvaged Data shows what happened , in the Dustwars an precise Atack from the Virtuals Deactivated all life support on the station , thy decided then  to use reproductive dust to deconstruct the Station , appearently something stopped this Process and left space Junk Mixed with dust . Options : We could A: reactivate the process(science Mali for a time) and gather the Extra Dust(50 dust per turn) . B : Try to reverse most of the Effects of the Deconstruction, (science Mali  and Strategic Resource Cost ) and produce some of the Robots to increase our Manpower(something like +50 Manpower per turn to the Empire Manpower ). C : Analyse the Junk and the dust , maybe we can find out why it stopped (dust and Strategic Resource Cost, +35 Science per turn) 

Updated 4 months ago.
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Implemented

The IMPLEMENTED status designates ideas that have been implemented in the game.

The-Cat-o-Nine-Tales

DEV The-Cat-o-Nine-Tales

status updated 5 years ago

The special nodes can now be exploited in various ways through the use of Behemoths.

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Need infos

The NEED INFO status is given by the dev team to ideas that have been evaluated as not complete or clear enough to give a relevant feedback.

SpaceTroll

DEV SpaceTroll

status updated 7 years ago

do the special nodes answer your need?
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7 years ago
Jun 30, 2017, 2:18:12 PM

@SpaceTroll . Yes, the need for more diverse planetless systems was answered, at the moment I posted there were only the Asteroid ones, which quickly changed. 

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Implemented

The IMPLEMENTED status designates ideas that have been implemented in the game.

The-Cat-o-Nine-Tales

DEV The-Cat-o-Nine-Tales

status updated 5 years ago

The special nodes can now be exploited in various ways through the use of Behemoths.

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