I feel like the customization choices for weapons are a bit limited as of now. You have 4 weapon types and that's enough, but there's barely any variation in those types. I think that ships should have a few more different weapon slots that affect the function of the weapon, based on their size and hull type, as well as one or 2 faction specific weapon slots on their bigger ships that add an extra effect to the weapon (maybe some sort of slow if fired at enemies, or a damageless support version that accelerated allied ships' rate of fire for the riftborn, some kind of life steal for the vodyani, etc).
Placing, say, an antimatter missile on a large slot would turn it into a huge capital ship-killing antimatter torpedo, costing more resources than standard and having different stats. Likewise, there would be smaller slots as well, toning down the weapon's power but making it more accurate or faster in order to fight off smaller vessels, or maybe fighters/bombers if you make the guns even smaller.
Yes, I am (now) aware of the fact that there ARE different sizes of weapon slots. Or rather, one or two of the hulls has a single slightly bigger slot, which acts and behaves exactly the same as its smaller counterpart, but does more damage. This is not enough.
This will not only make ships more unique, but give some of them a more specialized feel, rather than oversized boxes with machine guns stuck all around them, while not being overly complex of a system that would require tons of calculating and thinking.
Sword of the Stars (II in this case) is a great example of what I'm suggesting :
Both circled weapons are starter plasma cannons, the exact same weapon, but the one in the middle was placed in a larger slot, and has therefore more power and a slower rate of fire, as well as more penetration ( I think, haven't played SotS much..)
Mind you, that cruiser in the image is a starter ship, and you can see how it's already much more interesting than many of the current in-game hedghehog ships.
Ships should look like ships, with giant batteries, turrets and anti-bomber weapons, not bricks with teeny tiny sticks welded onto them.
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AquaticSonarKey
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--AQSK -- Check out unofficial ES2 MP Group on Steam: http://steamcommunity.com/groups/ES2_MultiPlayer
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