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League of Empires

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7 years ago
Aug 14, 2017, 7:54:55 AM

Allows empires to form a United Nations type entity that allows for some unique and interesting changes of pace, as well as acting as a comback machanic for losing empires.


I was thinking that in the 3rd or 4th teir of the empire and diplomacy tech tree you could add a tech that allows the contruction of a unique system improvment (League of Empires or whatever the devs decide to name it).

This structure would allow the founder to invite other empires to join the league (univited players could force their way in with an influence cost) and form galactic wide laws based on the state of the galaxy. 

All members would vote on the which laws get passed of course. and empires could circomvent them with a large influence cost similar to how it is when refusing an imposed truce. 


Need examples?

1.) Non-Aggresion pact: Sets all ongoing wars to truce and confers 500% influence costs to new wars waged.

2.) Trade Embargo: A peacful way to cut off an empires income. 

3.) To Worlds Unkown bill: Confers 2 Additional probes and movment points for exploration ships.

4.) United research effort: a Temporary boost of science production for all members of the league. 


Theres a lot of potential for some really interesting gameplay here. Its not without it issues, parts of it could really upset the game balance but i have faith in you talented developers that you can smooth some of the edges. Still a concept worth exploring and one that i think would be cool


Updated 6 months ago.
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7 years ago
Aug 29, 2017, 12:06:40 PM

Such a system is the only thing lacking in the game politically. Galactic laws are interesting. Perhaps the more potent laws (like your Non-Aggression law) should require a lot more trouble to pass than lesser ones, like your United research effort law. Such a system would probably require a League of Empires leader, which could rotate every few turns, with that faction deciding the agenda and having more influence (votes) in passing certain laws. This way, if the Sophones are a bit weaker, they could when their turn as leader comes, pass laws more to their benefit as they would be more able to pass them as a leader than they would have been with a normal member's vote. 


Perhaps, to make it a lot more interesting, the laws' potency should be based on the population of the galaxy's factions rather than the factions themselves. A galactic senate if you will. As such it would be easier to pass your non aggression law if a significant portion of the galaxy are more pacifist inclined. You might see a problem in that the largest faction would have an advantage because of its population, but in reality this already makes this problem less acute as larger empires tend to be more diverse. And of course the faction could maybe compensate for the voting of their population through influence or domestic laws. This would increase the importance of populations and the use of prioritising the growth of certain population groups.

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7 years ago
Aug 29, 2017, 12:12:42 PM

I see some people complain about how powerful the Democracy government type is. Perhaps in the galactic senate  factions with dictatorship can opt out of these galactic laws as their populations have limited voting capability. In the meanwhile, factions with democracy are, for better or worse, more vulnerable to the process of the Galactic Senate, having lesser control over the process as they by nature have lesser control over their parties (and hence available laws) and population.


Or perhaps the Galactic Senate is composed of galactic parties, such as a Galactic militarist, pacifist, etc. In this regard the population of the galaxy would merely define the possible laws of the League of Empires. And these laws would still have to ratified by all the factions. 


Anyway, you're right; this opens up a number of interesting possibilities. 


Just to clarify: this means the Galactic Senate is the same as the domestic senate. The available laws and their potency are determined by the parties, and the parties by population and events. In this regard they are the same as the domestic senate. The only difference is that in the Galactic Senate, the Galactic Senate's leader decides on which available law to put onto the agenda, with the rest of the factions voting on it. Perhaps the leader chooses two, and the rest HAS TO CHOOSE ONE OF THEM. This would give a weaker faction who happens to be the Senate leader an advantage as HE chooses the most optimal laws for HIMSELF. 


For example, suppose the Sophones are weak and in a number of wars. After a few turns they become the Senate leader. Because the population of the galaxy is mostly militarist, scientist and pacifist, leading to three possible laws to choose from, the Sophones pick the scientist and the pacifist law, and the galaxy has to choose one of them. The Sophones hope the other factions would choose the pacifist one (perhaps that non-aggression law of yours), but if they choose the scientist law it is still to their advantage. As such the Senate leader's power comes from control over the agenda.

Updated 7 years ago.
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7 years ago
Aug 29, 2017, 4:44:24 PM

Yeah the leader would have to rotate to keep things fair. Im not usre i like the idea of population being proportionate to power because although it makes sense i would like this system to act as a kind of way for smaller empires to stay relevant in late game affairs. I do like your seggestion about how the leader of the senate picks two laws without need for a vote and then the rest vote on a last law,however, i think think that he/she should be careful lest the members of the council leave. Still great suggestions! Thanks for the input

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7 years ago
Aug 30, 2017, 2:29:14 PM

This is a great Idea, creating another layer of law and government for all the empires that bow to the Union, creating a Diplomatic endgame rather then making it slowdown into stagnation.

I would suggest to you to rename the idea as I first tought this was a joke idea to turn ES into the next greatest MOBA 

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7 years ago
Aug 30, 2017, 4:32:48 PM
Küken wrote:

This is a great Idea, creating another layer of law and government for all the empires that bow to the Union, creating a Diplomatic endgame rather then making it slowdown into stagnation.

I would suggest to you to rename the idea as I first tought this was a joke idea to turn ES into the next greatest MOBA 

You know i hadnt thought of that. Pretty funny. I may change the name, do you have any suggestions?


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