Logo Platform
logo amplifiers simplified

Ship module: petrifier

MilitaryShip Design

Reply
8 years ago
Nov 18, 2016, 7:06:00 PM

Each Petrifier module give +1 turn of blocking when defending a system on the space map.


So, with 1 module an invading fleet is blocked 2 turns. With 2 modules 3 turns. Etc.


This is a weapon slot.

Updated 18 days ago.
0Send private message

Comments

Reply
Copied to clipboard!
8 years ago
Nov 18, 2016, 9:08:07 PM

Sounds good in principle, but will have to be carefully balanced as I can see exploits if it's allowed on smaller, cheaper ships. 

0Send private message
8 years ago
Nov 18, 2016, 11:34:59 PM

They would explode first (it works well with my other idea "focus fire") :)


For balance, instead of taking a weapon slot, those special modules could be only put in a Weapon + Defense dual slot.

Ship who've got those are not this much, and they have not that much Weapon + defense slots. If you spam a stack of those, the fleet could be very weak.


You could also say that the ship with the highest number of those modules defending a system is the one that delays (the other doing nothing).

Or, if you want it to take 1 more slot, that the number of module the ship have is the number of turn an invader have to wait.


There is solutions for everything :).

0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message