This module use the same restriction as a Basic Colonization module:
- Utility slot
- Can only be put 1x on a colony ship.
An enemy ship wearing this gets fog of war even on your territory, unless you have a fleet in the same system.
Any agressive action desactivate this module until the end of next turn.
I can see it be an Era 3 invention.
I put this only on colony ships to assure that a fleet making secret ops with this doesn't:
- go too deep inside a territory because colony ship are slow.
- bring too much guns because colony ships are weak.
As with the Petrifier or the FIDS modules, this also would create an opportunity to see colony ships flying endgame.
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