Hi,


There are some circustances all of us experienced that stops an outpost from growing to a colony.

As I have very limited memory, I'll be grateful if I got a reminder when some of this happens:

  • Someone blockades your outpost.
  • A bonus to outpost growth (the ones from MP/dust/inf) ends its 10 turn duration.
  • System sending food to the outpost has negative income and risks to loose pop, or from some reason stops sending food.

This seems a good QoL improvement, as actually I'm doing this manually and frquently got out of my RAM capacity.


Thanks!