Hi,
There are some circustances all of us experienced that stops an outpost from growing to a colony.
As I have very limited memory, I'll be grateful if I got a reminder when some of this happens:
- Someone blockades your outpost.
- A bonus to outpost growth (the ones from MP/dust/inf) ends its 10 turn duration.
- System sending food to the outpost has negative income and risks to loose pop, or from some reason stops sending food.
This seems a good QoL improvement, as actually I'm doing this manually and frquently got out of my RAM capacity.
Thanks!
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