As the title says, and something I feel like ES is missing are faction specific weapons.
Each faction should have at least one weapon that is unique to them or at the very least a weapon derivative of one of the basic weapon types which has a unique effect in battle.
Examples:
Sophons: Insight Torpedoes - These special warheads cause minimal damage but disperse nanite sensors across the target ship's hull which relay structural weak points to the fleet. The information results in increased critical hits for all other weapon types for a brief window during combat
Vodyani: Leach Beams - These special beam weapons convert a portion of the damage done to enemy ships into repairs across the flotilla.
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Drafura
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Drafura
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Eyder Precursor
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Eyder Precursor
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DEV Dagart
status updated 8 years ago
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DEV The-Cat-o-Nine-Tales
status updated 6 years ago
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