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ELO rating system ladder in MP for Fight for all (and if added set teams 2v2, 3v3 and 4v4 etc)

MultiplayerVictory

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8 years ago
Jun 5, 2017, 1:33:19 PM

Rationale: While each game of ES2 in itself is very fun the fun could be even more improved by having an ELO rating system track your progress against opponents. 

Effect: Tied to the games2gether platform is an ELO ranking for FFA. If adding set teams idea one could develop this further with 2v2,3v3,4v4 etc.

Updated 9 months ago.
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8 years ago
Jun 7, 2017, 7:36:10 AM

Balancing first:

One of MP games with fairly competent players I actually had Sykagoja within my spawn vision distance and Tor on the next system. Surprise : I won. even with lumeris, even against Vodyani, Riftborn, sophons, unfallen... and why?

Vodyani had closest minor faction 4 systems away, most of strategics were held by me, my home system had 3 fertile planets with luxuries and strategics. This all on normal settings with home system balancing on. Unfallen got bugged on invading a planet and could not spread vines my way for the rest of the game.

Other MP games vodyani get this start, but also with a minor faction within spawn vision distance guess how early does such a game end.



Then yes please!


Although it should be optional-ish, tryhard ELO players make games toxic as hell, it should be possible, but not enforced.



Updated 8 years ago.
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8 years ago
Jun 7, 2017, 3:25:55 PM

I agree. It also depends on the map settings and the community need to figure that out together.  (And yes also balance as example trade routes are riddicolously overpowered currently if the game goes on somewhat in lenght and no early rushes sucseeds.)


But if we have a ELO rating we have a tool that we can use as a community so this is why this or statistics (as you discuss in the other post) would be meaningfull additions to the game. 

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