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[IDEA] Intercept incoming enemies.

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13 years ago
May 6, 2012, 9:11:42 PM
I wish I had a "guard" function that I could put on a ship that if any non-friendly ship entered into the system it would automatically attack it, so I could stop these rabbit chases. Its annoying to have to wait until they are 0/35 move points and they end on a system node.
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13 years ago
May 6, 2012, 9:15:11 PM
It is bloody annoying when an enemy moves just as you're about to click engage, when it's your turn. I think enemies moving whilst it's your turn is a bug, unsure. If you enter an enemy system i'm pretty sure they will instantly attack you? What's the point of defending a wormhole choke point when ships just go "lolololo" and fly right through????
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13 years ago
May 6, 2012, 9:20:03 PM
Hmm odd, because I had a game yesterday where Cravers were at war with me, only way they could access my core systems was through the wormhole choke point, they zipped right through my entire fleet :/



I might have been mistaken, i'll go check anyway.
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