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Make the AI stop using kinetics in early game!

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12 years ago
Jun 1, 2013, 4:23:59 PM
Okay guys everyone of you knows it.



One of the by far BIGGEST weaknesses of the current AIs is that they tent to use kinetics for long time periods in the early game.



Kinetics are underpowered in the early game stage and also even in the mid game compared to lasers and missiles.



Now the accuracy of kinetics is so awefull in longe range and also still bad in mid range that every Ai fleet which uses kinetics is in almost every case no competition.



take the Sabotage Card (- 15% Accuracy for enemy fleet) and the poor dump AI got only 5% of accurracy in longe range wich IS JUST THE AUTO WINN BUTTON!



to prevent the AI of this excessive use of kinetics especially in early game i think isn't that much of a big change (work) but it would strengthen the AI and the challange beyond messure at least more then u might think now.



Just watch lets play and stuff...if they encounter enemy fleets with kinetics...they always win.

if you are honest all of us are thinking "HAHA" if we see that the AI uses Kinetics -.-





thank you.
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12 years ago
Jun 1, 2013, 5:07:44 PM
Yeah just let us never talk about the vanilla game again.



there are people (they do exist) who maybe dont want to buy the Expansion DLC.
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12 years ago
Jun 1, 2013, 6:24:25 PM
Well if they do use kinetics, then make sure that the ship using them has 70% HP modules.



As that tends to be a good combo with kinetics.
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12 years ago
Jun 1, 2013, 6:47:29 PM
Igncom1 wrote:
Well if they do use kinetics, then make sure that the ship using them has 70% HP modules.



As that tends to be a good combo with kinetics.




But in early game?
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12 years ago
Jun 1, 2013, 6:56:09 PM
It's not too shabby, and thats even without snipers.



As kinetics are the hardest to defend against, all you need to do is survive the long range phase and you can rip entire fleets apart.



And you won't believe the stuff you'll do in the mid and late game phases!
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12 years ago
Jun 1, 2013, 7:19:10 PM
Igncom1 wrote:
It's not too shabby, and thats even without snipers.



As kinetics are the hardest to defend against, all you need to do is survive the long range phase and you can rip entire fleets apart.



And you won't believe the stuff you'll do in the mid and late game phases!




maybe you can do that



but not the AI



the AI is to dump to handel with Kinetics



so they shouldnt use it till mid or late game.
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12 years ago
Jun 1, 2013, 8:42:26 PM
Sovereign wrote:
maybe you can do that



but not the AI



the AI is to dump to handel with Kinetics



so they shouldnt use it till mid or late game.




Unless we get a better way of creating AI templates, I agree.
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