ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Just a little idea I thought worth discussing about small, easily replicated / generic details that could be added to the game as an option for increased immersion.
Does anyone agree that when ships are hit with weapons, debris could come off and drift? Possibly varying depending on weapon type and attack severity. Additionally, some additional effects on ships rather than just fires and smoke. I'm not talking new models that can have chunks missing, but small effects or graphical / texture 'holes'?
Would be interesting to hear your thoughts.
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That be cool. Especially if the ship explosion starts at the point where it got hit. Probably have to be a mod though since there's a lot of other stuff dev seem to be busy with.
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