ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
quastebec wrote: Audible battle communications betweeen your ships in space combat. thinks like: "Targeting enemy Cruiser. All batteries, fire!" or "We are hit! Hull breach, hull breach! *scramble*"
Definitely. It seems so odd. And various playbacks of those commands, depending on how the battle is going.
I want my Admiral screaming "We are hit! Hull breach, hull breach!" in complete panic when losing badly, and responding coolly and controlled when it is only a minor setback.
Another suggestion for battle sounds, which was made allready several times but can be repeated again i think:
audible battle communications betweeen your ships in space combat. thinks like: "Targeting enemy Cruiser. All batteries, fire!" or "We are hit! Hull breach, hull breach! *scramble*"
I loved the ship to ship chatter in the Homeworld series
Feel free to post here about this topic here and inform yourself about the variations the threads listed above have already discussed, but don't open new suggestion threads for anything alike.
I agree with all the statements here! Battles currently lack epicness. But I'm sure the dev are already working on the sound effect aspect.
We have also to consider the lack of time/funds for the dev in order to do all of that on time. I hope they are working on it but according to the progress bar, they are already 95% in the "music" which stands for all sound effect in the game
It would certainly add more immersion to the game when you hear someone from your fleet shouting and such; reinforcing that your ships have crews and aren't just bots.(although they are)
Hm I recently made a thread for creative input on music but a dedicated thread for the sound effects was still missing. I agree that the sound effects still need a lot of tweaking but as far as I can tell a lot of the suggestions are already made and until I see some tweaking from the devs to see where this is going I can't make more suggestions currently. But we should keep the thread around for input when the first edits to the sound effects are made.
Everyone's been talking about weapon effects. Am I the only one who thinks that when a ship blows up it sounds like someone's teleporting away or something? Or maybe the problem's at my end...
Totally speaking out of turn here (I have no contact with the dev team at all), but I feel that since the game is in Alpha the team is spending little to no time on graphic/sound tweaks. Right now it's just about adding in the content, and Beta will be for fleshing out sounds/looks and balancing. I'm sure the team is planning on changing up the sounds and fire effects later so I wouldn't worry too much about that. Although I have to admit the idea of having some battle chatter would be quite fun.
quastebec wrote: Another suggestion for battle sounds, which was made allready several times but can be repeated again i think:
audible battle communications betweeen your ships in space combat. thinks like: "Targeting enemy Cruiser. All batteries, fire!" or "We are hit! Hull breach, hull breach! *scramble*"
This is something that is really needed in my opinion and would add a lot to the experience.
I would like it if the sounds were a bit more muted due to the vacuum of space, like Battlestar Galactica. I also feel like the music could take some cues from BG as well, with a less electronic tone and more drums. Finally, I feel the gameplay could really be enhanced with the addition of voices shouting commands over the radio.
I think especially the knietics weapons' sounds need a rework. If I think about guns on starships, they are bigass artillery or railguns, and not machineguns as the sounds indicate atm.
Another suggestion for battle sounds, which was made allready several times but can be repeated again i think:
audible battle communications betweeen your ships in space combat. thinks like: "Targeting enemy Cruiser. All batteries, fire!" or "We are hit! Hull breach, hull breach! *scramble*"
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