ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Hi there, one thing that I would like to be implemented, is a gameplay mode where you can customize your own affinities. Customize the starting planet, the bonuses from the affinity, what racial techs they get, stuff like that. Even some out-of-game tool for generating custom affinities, whatever. I feel there are options for emergent strategy and ways of focusing precisely to a particular gameplay style which could happen if it was more possible to customize an affinity, at least a little bit. Point buying facets of an affinity from 'affinity points' would be great!
How would this be much different from customising faction traits? The affinity is basically a "unique" faction trait, one that you can't take with other unique faction traits. The only big difference this would bring is the ability to customise starting planet basically.
It just sounds like you would prefer more total traits to pick from. Sure more affinities would be nice, but thats an obvious point =).
No I mean, 'take tiny little bits of three different affinities and combine them'. Like, parse the affinities into much smaller bits (a piece of custom tech here, a starting planet type there), and be able to make hundreds or thousands of possible affinities from the combinations.
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