ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I support that idea. And to expand it a bit you can give the a skill to have a % chance to escape death or add an escape module on ships so he can live to fight another day. lol
But now that i think about it heroes are assigned on fleets not on ships
Indeed, I didn't think about the Horatio. Probably because I haven't played as Horation yet. But thats a good point, we would have to change some details of that cloning trait, too. Got to play a round as Horation, then I will try to find a solution.
I don't think the players would assign all or even most heroes to planets, the bonuses for battles with fleets are really strong. Its not too clever to fight without heroes when your enemy is using them.
Yes, dead heroes would be a hard penalty. You would have to use them more consciously and this would change your relationship to your heroes. They would be something special. Powerful but breakable. Your enemies will sacrifice entire fleets to get rid of them. You will have to retreat often to save their lives. But if you use them wisely they will surrive and become mighty admirals, and their names will cause dread and despair in the hearts of your enemies. 3
In the moment a hero isn't more than a kind of bonus card with a nice picture on it. You can swich the card between your fleets and thats it. We've got to do something to bring some life to this part of the game.
I honestly dislike this idea. As stated horatio already have nice streangth in tech bonus and heroes. Cloning them for cheap while other heroes die, would make them too strong. If this change would come, it would need some tweaking for Horatio. But as a mod, I wouldn't mind. Though this would lead to having all heroes basically beeing assigned to planets and not for fleets.
The trait from the horatio would make this changes useless. It is very powerful now und it will be overpowerd with heroes dying. Now it is "A Hero wounded? Dismiss and Clone another 20!" then it will be "A Hero dead? Just Clone another!".
Although it sounds bad to lose your 20 lvl admiral hero yes i ll have to agree with Pietrak. You lost him? To bad bear it and do without him. Noone is immortal. If that sounds harsh then they can include escape options from battle for heroes. (who cares about the crews anyway :twist
Pietrak wrote: Dead heroes would be too much of an penalty.
I would just remove the option to instantly revive fallen heroes by paying Dust. You lost a hero? Bear with it, survive 20 turns without that lvl20 commander/pilot that made your fleet a monster.
yes that actually sounds more reasonable. If you actually had heroes die, then you would also have to have more of them spawn faster so that you can replace your losses and that sounds more complicated and like more of an effort than might be worthwhile...
I would just remove the option to instantly revive fallen heroes by paying Dust. You lost a hero? Bear with it, survive 20 turns without that lvl20 commander/pilot that made your fleet a monster.
I played a while and wondered 'bout the heroes. They give great bonuses to your fleets and planets and they reach lvl 20 easily. Once you have all the heroes your academy allows you to have, this part of the game has come to an end. Why recruit a new one when you have a team of unbeatable and immortal superheroes since midgame? It feels like this feature is unfinished.
Here is my solution: Let them die! 3
The fleet of your hero is blown up by an opponents armada? The planet under his administration is going to be invaded? Give him a chance to surrive: 40%! You don't want to loose him? Just think twice before you sent him on a mission. Heroes are strong, probably too strong. They should be a scarce good that everyone uses carefully, and a lvl 20 hero should be an exception, something special!
To reduce the risk of a loss there could be a skill that increases the chance to flee after a lost battle (10%/skillpoint?), so you have to decide if you use your limited skillpoints for it.
All in all my idea shall bring an end to the era of immortal lvl 20 heroes and add new tactic possibilities to SP and MP. As a side effect heroes would become more valuable, especially when they reach higher levels.
n18991c wrote: Yeah I'm never sure when an update might come along and undo or mess with a mod etc, although I admit not having tried too many mods yet just 1, but my point is: more stuff like the more anomalies mod should simply be incorporated into Ye game full stop
Tredecim wrote: Yep, updating mods can be annoying
Yeah I'm never sure when an update might come along and undo or mess with a mod etc, although I admit not having tried too many mods yet just 1, but my point is: more stuff like the more anomalies mod should simply be incorporated into the game full stop
Maaadin wrote: Yeah, I would install it immediately! But I look forward to see it integrated by Amplitude...so it will work with all upcoming upgrades and addons. *hope*
Yeah, I would install it immediately! But I look forward to see it integrated by Amplitude...so it will work with all upcoming upgrades and addons. *hope*
Maaadin wrote: Probably...but we have to be careful. Heroes should not become quickly replaceable cannon fodder.
We could link it to the level of difficulty, that should make sense. And we could add it as an optional feature, so everybody who wants could play on with his immortals.
Could work too
If it's an optional feature, it would be nice stuff for an mod
Probably...but we have to be careful. Heroes should not become quickly replaceable cannon fodder.
We could link it to the level of difficulty, that should make sense. And we could add it as an optional feature, so everybody who wants could play on with his immortals.
Nomas
Yussho
Nomas
Yussho
28 300g2g ptsReport comment
Why do you report Nomas?
Are you sure you want to block Nomas ?
BlockCancelAre you sure you want to unblock Nomas ?
UnblockCancelHumanSpacer
Empire
HumanSpacer
Empire
11 300g2g ptsReport comment
Why do you report HumanSpacer?
Are you sure you want to block HumanSpacer ?
BlockCancelAre you sure you want to unblock HumanSpacer ?
UnblockCancelAnonymous
Report comment
Why do you report Anonymous?
Are you sure you want to block Anonymous ?
BlockCancelAre you sure you want to unblock Anonymous ?
UnblockCancelMeltreness
Newcomer
Meltreness
Newcomer
100g2g ptsReport comment
Why do you report Meltreness?
Are you sure you want to block Meltreness ?
BlockCancelAre you sure you want to unblock Meltreness ?
UnblockCancelPhex
Newcomer
Phex
Newcomer
100g2g ptsReport comment
Why do you report Phex?
Are you sure you want to block Phex ?
BlockCancelAre you sure you want to unblock Phex ?
UnblockCancelNomas
Yussho
Nomas
Yussho
28 300g2g ptsReport comment
Why do you report Nomas?
Are you sure you want to block Nomas ?
BlockCancelAre you sure you want to unblock Nomas ?
UnblockCanceln18991c
Old
n18991c
Old
13 100g2g ptsReport comment
Why do you report n18991c?
Are you sure you want to block n18991c ?
BlockCancelAre you sure you want to unblock n18991c ?
UnblockCancelPietrak
Newcomer
Pietrak
Newcomer
100g2g ptsReport comment
Why do you report Pietrak?
Are you sure you want to block Pietrak ?
BlockCancelAre you sure you want to unblock Pietrak ?
UnblockCancelApheirox
Newcomer
Apheirox
Newcomer
6 000g2g ptsReport comment
Why do you report Apheirox?
Are you sure you want to block Apheirox ?
BlockCancelAre you sure you want to unblock Apheirox ?
UnblockCancelAnonymous
Report comment
Why do you report Anonymous?
Are you sure you want to block Anonymous ?
BlockCancelAre you sure you want to unblock Anonymous ?
UnblockCancelMeltreness
Newcomer
Meltreness
Newcomer
100g2g ptsReport comment
Why do you report Meltreness?
Are you sure you want to block Meltreness ?
BlockCancelAre you sure you want to unblock Meltreness ?
UnblockCancelTredecim
Newcomer
Tredecim
Newcomer
200g2g ptsReport comment
Why do you report Tredecim?
Are you sure you want to block Tredecim ?
BlockCancelAre you sure you want to unblock Tredecim ?
UnblockCanceln18991c
Old
n18991c
Old
13 100g2g ptsReport comment
Why do you report n18991c?
Are you sure you want to block n18991c ?
BlockCancelAre you sure you want to unblock n18991c ?
UnblockCancelTredecim
Newcomer
Tredecim
Newcomer
200g2g ptsReport comment
Why do you report Tredecim?
Are you sure you want to block Tredecim ?
BlockCancelAre you sure you want to unblock Tredecim ?
UnblockCancelAnonymous
Report comment
Why do you report Anonymous?
Are you sure you want to block Anonymous ?
BlockCancelAre you sure you want to unblock Anonymous ?
UnblockCancelTredecim
Newcomer
Tredecim
Newcomer
200g2g ptsReport comment
Why do you report Tredecim?
Are you sure you want to block Tredecim ?
BlockCancelAre you sure you want to unblock Tredecim ?
UnblockCancelAnonymous
Report comment
Why do you report Anonymous?
Are you sure you want to block Anonymous ?
BlockCancelAre you sure you want to unblock Anonymous ?
UnblockCancelTredecim
Newcomer
Tredecim
Newcomer
200g2g ptsReport comment
Why do you report Tredecim?
Are you sure you want to block Tredecim ?
BlockCancelAre you sure you want to unblock Tredecim ?
UnblockCancel