In the game right now the hero trait/ability "Emergency Preparedness" is unlocked after getting Defender 1. I feel that it would make more sense, and be inherently more useful, if it came from Ground Pounder 1.



The Defense stat, which the Defender traits increase, is exclusively beneficial to fleets. Whereas "Emergency Preparedness" increases the total Defense of a star system, and it is Melee that is beneficial to that particular Defense statistic.