ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I keep seeing discussions about the value of kinetic & missile weapons. Responded in a thread, thought I't should be repeated here: I don't think the issue is with the weapons, but the firmly set ranges per stage. If the cards included options to burn the engines in stage one in an effort to close the distance, and a counter option to burn to maintain distance, with bonuses toward that tactic based on engine types, the whole battle dynamic would change.
Skyles
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Skyles
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Mr.Spartan126
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