ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
When you have a ship with more than 1 pod, it definitely cost more than 1 population, but in its tooltips 1 population doesn't change.
Btw, is it possible to change the tooltips for defense modules? don't say deflects X kinetics, just say delfects X, or relate the weapon to the xml code? so we can make defense module do everything?
I know this doesn't really matter, but still, good to have one less fault¬
yorkgrass
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yorkgrass
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