ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
There's many times I receive a popup with an event and I have no idea where it is. If you have a lot of scout ships running around, it's a pain trying to figure out where this event/wonder was discovered. There should be a Go to button next to the Minimize and Dismiss buttons
Nobody thinks there should be a Find or Go to button on an event? How about when you're told there's a Pirate fleet sieging a planet. Sometimes it hard to find.
I fully agree with this suggestion and have a couple of others for consideration.
Allow customisable races to be selected as AI opponents.
Allow custom portraits to be selected for custom races.
Absolutely superb game, I'm having a great time playing it!
Cheers,
Laz
PS: Just one more, it should be possible to capture systems by influence, if they are completely surrounded but another factions culture then they should over time become acculturated to the enveloping faction?
I agree absolutely, otherwise I wouldn't have posted this a few days ago in my own thread. But I'm happy, that at least one of us gets the attention. Anyway please have a look into my threads. There are a few more suggestion in it, which could be interessting to you, thanks.
Man this really is driving me nuts. When you're trying to get certain Achievements, you end up with a lot of systems. Not being able to take directly to the area of certain system that created ships is nuts. Who ever thought you should be put inside the system windows when clicking on a system from the Empire Management screen doesn't know jack about the Total War series. Total War may be not be space oriented, but they should know how to make a top strategy game. Take notes please.
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We have Ancients called Endless, Asgard called Sophons, replicators called Sowers, but no Goa'Uld?
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I know nothing. To learn more, come visit us @ eXplorminate.net
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