ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I an seriously disappointed at how invasions work: they're just numbers on a sheet. That's...boring... Seriously...
PLUS: It's not logical.
Why can't planets have defence systems which actually can shoot down ships? Who cares if they are in outer space! Give them Railguns or Defence Sattelites or Spacemine Fields. There are enough possibilties!
And here's my big PLEASE DO THIS plea:
Make invading a starsystem an actuall battle.
It could work similar to space battles: You could have an outer space/bombardment phase and a ground phase.
Of course planets would need actuall ground and defense units which can be shot down (instead of improvements) and planets actually can fend for themselves a bit, instead of completely relying on external fleets to come to their rescue.
Invasion Fleets would need ground units, too. Infantry, tanks, etc. They could be "special slot" modules.
PLiddl
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PLiddl
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