Probably a dumb idea or it's probably already in the game, but anyway why not have "passive" weapons or Jammers that counter certain offensive abilities. One great example would be some kind of item that reduces the effectiveness of shielding or the targeting accuracy of weapons. A bunch of little things that by themselves do not tip the balance of the game too far, but can be the edge needed for a better strategy. Just a thought. smiley: biggrin